Framing:a basic structure that underlies or supports a system, concept, or text.
Layering: In animation and graphics software, a "layer" refers to differing levels on
which you can place your drawings and objects, stacked above and below each other. Top
layers will obscure bottom layers, just as when stacking things in real life.
Figure/Ground: relating to or denoting the perception of images by the distinction
of objects from a background from which they appear to stand out, esp. in contexts where
this distinction is ambiguous.
Color: the property possessed by an object of producing different sensations on the
eye as a result of the way the object reflects or emits light.
Scale:
The dimensional element defined by other elements of design size relative to art, its surroundings, or in relation to humans. Scale is the size of an element as it relates to its usual physical size.
Texture:
The feel, appearance, or consistency of a surface or a substance.